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View Full Version : Another FAME update



Darksaviour69
April 5th, 2005, 16:00
fox68k posted this in this (http://www.dcemu.co.uk/vbulletin/showthread.php?p=24379#post24379) topic:
<blockquote>
Another FAME update comes here...

Here is what is new:

- Lightweighted entry/exit code.
- Fixed sign/zero flag calculation when moving long data from memory to memory.
- Privilege violation exception fixed.
- Faster interrupt/exception management.
- Timing fixed in MOVEM instructions.

It is pretty stable and fast now and has a very good level of accuracy. Almost every NeoGeo game work in Neo4all (next Neo4all release will demostrate this ).

Quzar describe it as "BUG FREE and SAVE TO RUN". Thanks Quzar

I would love to get some feedback as well as some news about Genesis Plus running with FAME.

P.D: Next Neo4all release will be really amazing! Keep tunned!</blockquote>

M@jk
April 5th, 2005, 17:08
That`s great news, can`t wait to see these library "in action", especially on Genesis Plus.

wraggster
April 5th, 2005, 18:08
yeah a new build of the genesis plus emu with fame would be very interesting

fackue
April 5th, 2005, 23:35
Great job fox!!

quzar
April 5th, 2005, 23:42
Just to clarify, I said that there were no apparent bugs. In testing about 10 games in NeoDC, none had any errors that did not exist before.