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View Full Version : ICE64 vv3.3 (Beta)



wraggster
September 19th, 2012, 12:26
via http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-19258.html

ICE64 (https://sites.google.com/site/ice64n64/home) is a Nintendo N64 (http://www.aep-emu.de/Sections-req-viewarticle-artid-17.html) emulator based of the code from NICE64 v2.1.2.

Quote:
ICE64 v3.3(Beta) is released!
posted 16 hours ago by Pokefan 999 [ updated 15 hours ago ]
ICE64 beta releases are meant for ICE64 testers and advance users who knows the risk involved.
Normal users should use v3.0(Final) or wait for v4.0(Final).

Core Changes

rewrite some of the gfx plugin fb functions(experimental)
remove old hack(OB64 no longer needs it)
minor update on detect framebuffer usage function
rewrite copy self code check and handling
fix possible z copy code logic bug
fix minor set texture image, depth image and color image bug(experimental)
rewrite the ci count(previous) logic codes (experimental)
redo Mario Tennis hacks
fix upperleft grey square, remove all related hacks
fix black rectangle at the net during service fault or ball go out
fix Pokemon Stadium 2 mini games menu screens
gfx corruption fixed
"dead" slow speed fixed
serious gfx tearing using transfer pak fixed
fix Pokemon Stadium 2 random speed slowdown at Pokemon lab using transfer pak
organize pokemon pc - speed slowdown when selecting displayed pokemon moves fixed
pokedex pc - speed slowdown when displaying pokemon fixed except Charizard & family(???)
pokemon trade service - speed slowdown after trade completes and pokemon displayed fixed
fix dump textures hotkey regression
minor fix on MyGlide3x
refactor analyze block function and correct RA bug(experimental)
remove 2 old hacks from BAR hacks

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