View Full Version : C++ 3d Libraries
Devlin
April 5th, 2005, 22:09
Which C++ libraries for dreamcast do alpha, rotation, and scaling in 3d.
The program in question will be using textured quads in a 3d environment.
Vorrtexx
April 5th, 2005, 22:43
Iris3D should be able to do all of the above
http://sourceforge.net/projects/iris3d/
Devlin
April 6th, 2005, 00:13
What are it's framerates like?
Is it compatible with KallistiOS?
Darksaviour69
April 6th, 2005, 12:14
iris3d is compatible with KOS, (i was built for it), framerates... i don't know
btw i moving this to the develeopment forum
Darksaviour69
April 6th, 2005, 12:34
ok, one more move ;)
Devlin
April 6th, 2005, 15:51
kay-o
sorry bout that
GPF
April 6th, 2005, 18:31
there is also a openGL like lib called kgl that comes with KOS, as well as an upgraded version called KGLX which can be downloaded from http://www.renate-hat.onlinehome.de/tillorg/a128/projects.htm
I have ported a comple of software GL implementations but they are to slow really to be used. klimt and tinygl.
Troy
GPF
April 6th, 2005, 19:48
Heinrich Tillack also has done an enhanced version of Iris- Iris3D-X on the same site.
Troy
a128
May 13th, 2005, 15:49
I will release the "new" iris3d version soon. I have to clean up a bit the library and write same samples that shows the new/optimized features.....basicly I used some iris3d v0.9.1 classes (around 30% of the code) and wrote some new classes ..
arqueiro
June 20th, 2005, 20:13
I will release the "new" iris3d version soon. I have to clean up a bit the library and write same samples that shows the new/optimized features.....basicly I used some iris3d v0.9.1 classes (around 30% of the code) and wrote some new classes ..
nice hear that ! let me know when u finish it !
ClumsyCliff
June 21st, 2005, 16:03
I will release the "new" iris3d version soon. I have to clean up a bit the library and write same samples that shows the new/optimized features.....basicly I used some iris3d v0.9.1 classes (around 30% of the code) and wrote some new classes ..
I'm looking forward to that, I'd like to give it a try.
Thanks!
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