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wraggster
January 29th, 2007, 16:18
Colin McRae: DIRT will push next-gen systems in ways we've not yet seen, executive producer Gavin Raeburn has told Eurogamer, and it's all thanks to the newly designed "Neon" engine.

"CMR 3, 4 and 5 were little more than extensions of the PS1 code base," he told us. "DIRT has all new and visually stunning engine that is pushing next-gen hardware to the max right from the off."

"The damage, particle effects, post-production, car physics, car audio and AI are all far in advance of anything we have yet seen on next gen."

Lofty aspirations, especially held against titles like MotorStorm, which is the best of the launch titles, at least as far as Raeburn is concerned.

Colin McRae: DIRT launches for the PS3, Xbox 360, and PC in June. The three versions will be almost identical, but Raeburn admits that Microsoft leads the way with its online service:

"Xbox Live set the benchmark with regards to online console gaming, so it is a compliment to Microsoft that we are endeavouring to replicate much of this on the PS3 and PC platforms."

There are no plans for a Wii version in June: it would simply take too much time, as it would have to be developed from the ground up to make use of the console's unique controls. Still, "we never say never, of course."

via eurogamer (http://www.eurogamer.net/article.php?article_id=72336)

irongiant
January 29th, 2007, 16:31
Should be impressive, the Codies have made some excellent looking games.. though not much good if you aren't keen on Rally games :)