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View Full Version : Hackers Discover Wii U's Processor Design and Clock Speed



wraggster
November 30th, 2012, 22:10
"Early, off-the-record comments from game developers indicated that the Nintendo's Wii U console horsepower was on par with, or a bit behind the Xbox 360 and PS3, which raised questions about just how 'next-generation' the Wii U would be. Now, Wii and PS3 hacker Hector Martin (aka Marcan) has answered some of these questions and raised a few others. According to his findings, the Wii U's CPU is a triple-core design clocked at 1.24GHz (http://hothardware.com/News/Hackers-Discover-Wii-Us-Clock-Speed-Processor-Design/). Marcan identifies the base design as a PowerPC 750, which makes sense. Nintendo used PowerPC 750-derived processors in both the GameCube and the Wii. Retaining that architecture for the Wii U would simplify backwards compatibility and game development. Now factor in the GPU, which is reportedly clocked at 550MHz. Some have favored the Radeon HD 4000 series as a basis for the part; I still think a low-end Radeon 5000, like Redwood Pro, makes more sense. That GPU was built on 40nm, measured 104mm sq, clocked in at 649MHz, and had a 39W TDP. The die size discrepancy between the Wii U and Redwood Pro would account for the 32MB of EDRAM cache we know the Wii U offers. Nintendo may have propped up a relatively weak CPU with considerably more GPU horsepower (http://arstechnica.com/gaming/2012/11/why-you-cant-read-too-much-into-the-wii-us-slow-clock-speed/)."

http://games.slashdot.org/story/12/11/30/1755255/hackers-discover-wii-us-processor-design-and-clock-speed