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View Full Version : Viva Pinata DS "makes sense", says Rare



wraggster
February 13th, 2007, 16:12
After having revived the N64 classic, Diddy Kong Racing, on the DS, Rare looks set to continue its support for the handheld with future projects that could include miniaturised versions off Viva Pinata and Kameo.

Shane Kim, Corporate Vice President for Microsoft Game Studios, told 1UP.com: "A Kameo or a Viva Pinata on a DS makes a lot of sense in a lot of ways from a franchise perspective."

Despite a luke-warm reception at retail, Kim says: "I think it's fair to say that we're going to continue to invest in that property [Viva Pinata].

"Whether that is in the form of a sequel, a product line extension or through merchandising, whatever the case may be, that's something that we're going to stick with."

He later comments: "Whether you're talking about [publishing games on] mobile or the DS -- you probably won't see it on the PSP, though."

Work on 360 continues as ever at Rare, as Kim explains: "Right now the number of things that Rare is looking at on 360 includes a number of 360 prototype projects," Spencer said. "Some of them involve games that we've shipped before; some of them involve new ideas."

via cvg (http://www.computerandvideogames.com/article.php?id=157883)

nnever
February 13th, 2007, 21:04
Interesting info...

kiariki
February 13th, 2007, 23:36
On the topic of Microsoft and the X-Box, I'd really love to see an "X-box Portable" with original X-box remakes (Halo comes to mind). :P

BUT!!! It's really cool that Rare's at least developing games for the DS. :( I wonder what Nintendo was thinking when they sold Rare to Microsoft, I really do...

canvasch
February 14th, 2007, 17:20
this is surprising.. since rare was petty enough to not allow either conker or banjo to make an appearance on diddy kong ds...