PDA

View Full Version : NVIDIA rolls out Apex and PhysX developer support for the PlayStation 4



wraggster
March 7th, 2013, 23:34
http://www.blogcdn.com/www.engadget.com/media/2013/03/ps4-knack-340_620x340.jpgJust because the PlayStation 4 (http://www.engadget.com/tag/PlayStation4/) centers around an AMD-based platform (http://www.engadget.com/2013/02/20/sony-details-playstation-4-specs-8-core-amd-jaguar-cpu-8x-bl/) doesn't mean that NVIDIA is out of the picture. The graphics firm is updating the software developer kits for both its Apex dynamics framework and PhysX (http://www.engadget.com/tag/nvidia,physx/) physics modeling system to address Sony's new console, even if they won't have the full hardware acceleration that comes with using NVIDIA's own chipsets. The introductions will mostly take some of the guesswork out of creating realistic-looking games -- theoretically, adding a larger number of collisions, destructible objects and subtler elements like cloth and hair modeling. Most of us won't see the fruits of the updated SDKs until at least this holiday, but programmers looking for more plausible PS4 game worlds can hit the source links.

http://www.engadget.com/2013/03/07/nvidia-rolls-out-apex-and-physx-developer-support-for-the-ps4/