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gunntims0103
February 23rd, 2007, 06:21
news via devmaster (http://www.devmaster.net/news/index.php?storyid=1575)

Paris, France, February 22, 2007- Dassault Systèmes (DS) (Nasdaq: DASTY; Euronext Paris: #13065, DSY.PA), a world leader in 3D and Product Lifecycle Management (PLM) solutions, today announced the preview of a new Virtools solution for faster and easier developments on Nintendo’s new Wii™ console. The versatility of the Virtools platform, combined with 14 years of experience in virtual reality, allows faster and easier development on the Wii console.

“By delivering innovative solutions for the Wii, we are providing a powerful solution to developers, game designers and graphics artists, boosting all aspects of game development creativity” says Virgile Delporte, Virtools vice president of Electronic Entertainment for Dassault Systèmes.

Thanks to this new solution, especially the Wii Remote™ building block and Wii Remote client, Virtools components which allowing the access of Wii controllers on PCs with Virtools 4, authorized Wii game developers are now able see results in hours and tune their game play on the fly. Virtools technology is the most adapted platform for creative game development whileNintendo’s Wii console represents the perfect console for game developers to unleash their creativity. Virtools powerful render engine is currently being ported and optimized for the Wii console.

Dassault Systèmes’ Virtools will be present at the Game Developer Conference 2007, which is being held in San Francisco, March 5–9. To see demonstrations of this new technology, visit Virtools at booth 454 WH.

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