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wraggster
April 15th, 2013, 15:46
Crytek CEO claims visuals are the biggest part of immersion for games

Graphics account for ‘60 per cent of a game’ and its immersive effects, Crytek CEO Cevat Yerli has claimed.
When asked by X360 (http://www.x360magazine.com/general/crytek-graphics-are-60-of-the-game/) magazine whether he feels better graphics mean better gameplay or not, Yerli gave a frank response.

“People say that graphics don’t matter,” said Yerli. “But play Crysis and tell me they don’t matter. It’s always been about graphics driving gameplay.”
Crytek’s games are known for their bleed-edge graphical fidelity and high polygon models, so perhaps its not surprising that Yerli sees them as an integral part of the experience.
Yerli added: “In Crysis 3, it’s the grass and the vegetation, the way the physics runs the grass interact and sways them in the wind. You can read when an AI enemy is running towards you just by observing the way the grass blades.

http://www.develop-online.net/news/43861/Crytek-Graphics-are-60-of-the-game-experience