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View Full Version : Wii's GameCube region lock busted



wraggster
March 1st, 2007, 21:36
via palgn (http://palgn.com.au/article.php?id=6816)

Sometimes, fiddling with your new toy can be useful. And it seems that by fiddling with their PAL Wii, some clever chaps have achieved something not thought possible with an un-modified console. A user of a certain forum (that we won't name because of some questionable activities there, legally speaking) who goes by the handle 'dolqube' apparently decided to experiment with his Wii console's GameCube boot function. And he found that it's actually possible to run original NTSC GameCube discs on a PAL Wii console without modification, and without the use of Datel's Freeloader software.

The method goes like this: Pop a PAL GameCube disc into the Wii, and head to the 'Disc Channel'. A GameCube logo should be up on the screen. Point the Wii Remote's cursor over the 'Start' option so it's highlighted, and while keeping your hand steady, press the eject button on the Wii. For about one second, the 'Start' option will remain active. In this window of time, hit the A button on the Wii Remote and then swap out your ejected PAL GCN disc with an NTSC (Japanese or USA) disc, which the Wii will accept into the drive.

If you get it right, the Wii should boot up in GameCube mode and run your NTSC game! We've tried it with several different games from both the USA and Japan, and after learning the timing, we got every game running on our PAL Wii first time.

What's great about this trick is that unlike many 'disc swap' import tricks in the past (such as those that worked on the Sega Saturn and the original PlayStation) this one doesn't require any physical modification of your console, and probably won't even harm it since the Wii is simply using its own disc loading mechanism the whole time. Apparently the reason it works is that the Wii takes a couple of seconds to power itself down to GameCube mode, but for the sake of brevity it tells the disc to boot before the transformation is complete. It is the window between the two that allows this trick to work.

But will it work with imported Wii discs? PALGN's resident 'import crazy man' Chris Sell has tried and can't get it to work. So it seems not for now, but we'll keep you updated.

Shrygue
March 1st, 2007, 21:40
This is good to hear. If this disk swapping trick does work, being able to play NTSC games on a PAL unit would be ace.

zorbas
March 1st, 2007, 22:06
well i tried this with my NTSC USA WII. I tried the exact method as well as varying it a little. I put in a US GC disk, and I pop the eject button to popp in a jap GC game, As soon as you hit that eject button, the console reboots... your out of luck as far as I can see for the US people out there... but lucky all you pal people! :(

Ziim
March 2nd, 2007, 02:14
Yup, I can confirm no go on NTSCU :( Does action replay work for US? Whats the best method for imports right now, no soilder would be nice.

ix42
March 4th, 2007, 22:55
Has anyone actually managed to make it work? I've tried to run a japanese game several times with my PAL Wii without success.

I push eject, hit the Start button just before it fades and put the jap disc in but the Wii just does a normal reboot and goes back to the channel menu without loading the game. I've tried to play with the timing of hitting start, ejecting, inserting, etc but always the same result.

They couldn't have fixed it with a silent update already, could they?

Any feedback would be appreciated since my version of the GC freeloader doesn't work on the Wii.