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View Full Version : What is the point of Xbox One DRM?



wraggster
June 2nd, 2013, 20:53
Did you know that the new Xbox One operating system is so in love with multi-tasking that it will allow you to glue a pair of apps together on the dashboard so they always launch simultaneously? So, let's say that every time you want to play FIFA 14 you also want to phone your mum. Now you can!At least, that's what I thought for a few seconds when I was reading the ad copy on theXbox One website (http://www.xbox.com/en-US/xboxone/what-it-does) earlier. "Pin your favorites to your home screen," it says. "Best of all, jump between apps instantly, or snap them side by side to do two things at once." You can see where I went wrong - it's just talking about Snap mode, not dashboard glue - but you can also see how I misread it. (By being an idiot.)Not that Xbox One needs my help being confusing. The biggest question mark remains over game ownership - specifically what rights we have to resell the games we buy. Microsoft has made it clear (in a fashion) that we're being sold licences, not games, and that you can log in on any Xbox One unit and access the games you've licensed. But it also claims to have a way for us to resell licences - in stores and/or online - that it will talk about later. Lucky us!Some have suggested this licence-based approach is an attempt to stymie piracy, the implication being that less piracy will lead to more game sales. Others have noted that it might reduce the impact of used game sales on sales of new games. But surely gaming isn't the only medium facing these conditions? This week I thought I'd look up what happened to other artforms when they faced similar situations.

http://www.eurogamer.net/articles/2013-05-30-what-is-the-point-of-xbox-one-drm