wraggster
March 12th, 2007, 21:56
Commodore 64 emulator for Palm (tapwave zodiac too) updated, heres whats new:
Redesign of TextColorTable to reduce size and increase performance
Fixed bug with sprite/background collision in left part of screen (i.e. Spy's Demise now working)
To increase performance, the buffer for sprite/background collision is only filled if sprite visible in current raster line
Added option to display track number if 1541 emulation is active
Reached 64k limit for code -> redesign to split application into two sections
Frodo creates a snapshot and quits if user switch power off
Inserted disk stored with snapshot
Added error message if Frodo was started from expansion card
More Info (http://sourceforge.net/projects/frodopalm)
Redesign of TextColorTable to reduce size and increase performance
Fixed bug with sprite/background collision in left part of screen (i.e. Spy's Demise now working)
To increase performance, the buffer for sprite/background collision is only filled if sprite visible in current raster line
Added option to display track number if 1541 emulation is active
Reached 64k limit for code -> redesign to split application into two sections
Frodo creates a snapshot and quits if user switch power off
Inserted disk stored with snapshot
Added error message if Frodo was started from expansion card
More Info (http://sourceforge.net/projects/frodopalm)