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View Full Version : Star Wars: Battlefront is "DICE's interpretation of what Battlefront should be"



wraggster
June 14th, 2013, 19:54
Star Wars: Battlefront, the new Star Wars game announced (http://www.eurogamer.net/articles/2013-06-10-dice-developing-new-star-wars-battlefront-game) during EA's E3 press conference earlier this week, is developer DICE's "interpretation" of what the much-loved multiplayer-focused series should be.That's according to EA Games Label boss Patrick Söderlund, who greenlit the project.Little is known about the game, save it's in the early stages of development, is built using the Frostbite 3 game engine and will be released for PC, PlayStation 4 and Xbox One. A brief, seconds-long clip showed a snowy scene - the surface of Hoth, on which an Empire Strikes Back-era Snowspeeder suddenly crashes.The announcement followed EA's deal with Star Wars IP holder Disney and the closure of LucasArts."This is DICE's interpretation of what Battlefront should be," Söderlund told Eurogamer. "That's the best description you can have. There are absolutely things in the previous Battlefront games that you'll recognise and remember, but DICE wants to put its own flavour on it. That's the only way we can do it. Hence it's called Star Wars: Battlefront, without a 3 at the end. We want to say it's something new."But again, it's going to be very Star Wars and very cool."Söderlund declined to go into more detail on Battlefront's gameplay, saying: "It's very early days."

http://www.eurogamer.net/articles/2013-06-13-star-wars-battlefront-is-dices-interpretation-of-what-battlefront-should-be