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wraggster
June 17th, 2013, 23:31
http://hackadaycom.files.wordpress.com/2013/06/crt-arcade-monitor.png?w=580&h=389
Finding himself in need of an arcade monitor [Eric Wright] turned to this ancient CRT television. The problem is that arcade monitors and televisions didn’t operate in the same way, differing in both resolution and refresh rate. [Eric] modified the television to work like an arcade monitor (http://www.thetechnickel.com/video-games/crt-tv-as-arcade-monitor), but only with limited success. He’s hoping a few more alterations will lead him to a complete solution.
The image above shows him testing a Pac-Man machine on the altered Sharp television. Those familiar with the game will immediately notice that there is something wrong. We see most of the tracks upon which Pac-Man and the ghosts travel, but he maze itself is completely missing. To get to this point [Eric] consulted the television and arcade schematics to figure out how to connect the composite sync and three color channels directly to the arcade machine. This way the CRT timing is forced to conform to the game standard. The problem is that there is no way to adjust the drive and cutoff of the individual color channels. This is something [Eric] hopes to fix in the next iteration of his experiments.
If you already have a working arcade monitor but no gaming cabinet why not use a Raspberry Pi (http://hackaday.com/2012/12/17/using-arcade-monitors-with-the-raspberry-pi/)?

http://hackaday.com/2013/06/17/modifying-a-crt-television-for-use-as-an-arcade-monitor/