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View Full Version : Super Smash Bros. creator: No time to recreate every past character



wraggster
June 23rd, 2013, 20:49
Super Smash Bros. creator Masahiro Sakurai explains why every character that has appeared in the series in the past won't feature in the latest Super Smash Bros.
http://cdn.medialib.computerandvideogames.com/screens/dir_3041/image_304156_320.jpg (http://www.computerandvideogames.com/viewer.php?id=304156&mode=article)In an interview with NowGamer (http://www.nowgamer.com/news/1970559/super_smash_bros_we_dont_have_time_to_bring_all_ch aracters_back.html), Sakurai revealed that the new Super Smash Bros. for Wii U and 3DS will not include every character from the series' past, because there isn't enough time to recreate them all.
"Adding new characters is not a simple addition," he says. "It's really multiplication. The amount of work, adding a character is multiplied and becomes bigger and bigger as you go. We can't because of the amount of work it takes. However, I do believe I understand that each character has its own set of fans out there who really like that character."
Sakurai does say that the team will do what it can, but braces players for disappointment. "[We'll] put in as many characters as we can, we really want to do that, because it's good for the fans and good for all of us. But in the event that we do have to cut some characters, I'd like to apologise in advance to those fans."
During E3 two Super Smash Bros. trailers were revealed, with one introducing the Wii Fit Trainer as a playable character (http://www.computerandvideogames.com/413141/wii-fit-trainer-to-star-in-smash-bros-4-trailer/), the other showcasing Mega Man's addition to the roster (http://www.computerandvideogames.com/412831/super-smash-bros-trailer-confirms-2014-release/). The trailers also confirmed a 2014 release date.
In a recent Developer Direct video (http://www.computerandvideogames.com/413405/smash-bros-wii-u-and-3ds-video-interview-showcases-new-characters/), Masahiro Sakurai spoke about the distinct visual styles used in the Wii U and 3DS version of Super Smash Bros, as well as the improved graphical fidelity and new effects.

http://www.computerandvideogames.com/415683/super-smash-bros-creator-no-time-to-recreate-every-past-character/