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View Full Version : State of Decay developer discusses DLC, sequel possibilities



wraggster
June 25th, 2013, 08:31
Undead Labs has touched on what the studio is cooking up for the future of its hits zombie survival game, State of Decay.
In an interview with Polygon (http://www.polygon.com/2013/6/24/4452660/undead-labs-state-of-decay-microsoft-xbox-one-steam-zombies), studio founder Jeff Strain revealed upcoming DLC for the title in the form of a “pure survival” sandbox mode.
"The game is basically a giant simulation of zombies versus humans," Strain said. "The narrative we tell gives you some context and drives you through the experience, and there is a beginning, middle and end. I think people take between 15 and 25 hours to play the entire game, and we found that after that, players are immediately restarting.”
"Every playthrough is different, but the story is the same every time. After they finish they want to just experience the game in pure sandbox mode and be able to focus on experiencing the world and not worry about completing the story. We're going to make that happen."
Strain added that, while it's not currently the works, any sequel for the game would be developed for next-gen hardware – with a specific mention for the Xbox One.
"If we do a full sequel to the game, it wouldn't be on currently existing hardware," he said. "We don't know what the future of State of Decay is right now, the IP, the franchise... Clearly if there's a full sequel, it would be on Xbox One. But I can't comment beyond that."
State of Decay is available now on Xbox Live Arcade. The title came seemingly out of nowhere, already nabbing half a million sales (http://www.mcvuk.com/news/read/state-of-decay-sales-reach-500-000/0117293) as of earlier this month.

http://www.mcvuk.com/news/read/state-of-decay-developer-discusses-dlc-sequel-possibilities/0117613