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wraggster
April 3rd, 2007, 14:06
id Software has revealed that cross-platform play won't be a feature of the forthcoming Enemy Territory: Quake Wars.

"Console players will not play against PC players", id's Kevin Cloud told GameZone in a recent interview on the PC, PS3 and Xbox 360 multiplayer action game.

Cloud explained that it isn't a case that it can't be done, but obviously a serious challenge to deliver a level playing field across platforms, "Consoles require a certain [adaptation], and that wasn't something that we wanted to take on".

However, he did say that id wants to bring the Quake Wars console experience "up to speed with the PC version... We may do some adjustments to bots, but we want the experience to be the same on PC and consoles."

Enemy Territory: Quake Wars combines action with a dose of RTS-style features and finds Earth's Global Defence Force battling the Strogg war machine. It's expected to release later this year.

via cvg (http://www.computerandvideogames.com/article.php?id=161330)

F9zDark
April 3rd, 2007, 23:14
Thats a good move. Considering that computers can make use of all sorts of game controllers, and even software that runs in background that alters the controlling experience (a friend of mine has a program that when the sniper scope is brought up, the mouse sensitivity goes down to the point of neurosurgical precision... needless to say, he never misses a headshot.)

None of these options are available to console gamers. At least not yet anyway (probably never will).