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wraggster
April 12th, 2007, 00:56
ant512 (http://palib.info/forum/modules/newbb/viewtopic.php?forum=28&post_id=17579#forumpost17579) has released a new app for the DS:


Another new demo/app thingy. This one is a library for creating hierarchical menus on the touch screen (D-pad control works too) in C++. It's easy to create menus with background bitmaps, add buttons and sub-menus, and have them navigate to other menus, back to the parent menu, or execute other functions (via function pointers).

(I was going for a "school exercise book" graphical style, which didn't quite turn out as well as I'd hoped - oh well! Does the job, though.)

No source code for this one yet as I'm still working on it.

Feedback would be much appreciated on this one. My three main questions are:


Is it worth building in transitions? Keep in mind the fact that people really just want to play a game/use an app, not muck about with options screens.

If I go for more complicated transitions (where buttons are treated differently to the background - they scroll off the side, for instance), what would be a good set of generic transitions?

Animated buttons - waste of time, or a good idea?

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dctteam
April 12th, 2007, 15:46
hmmmm....maybe someone could make a new ds firmware out of this....

Buddy4point0
April 12th, 2007, 17:50
interesting, thanks dude