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wraggster
April 12th, 2007, 00:59
kayvenm (http://forum.gbadev.org/viewtopic.php?t=12866&start=15) has released a new version of his port of the pc game Descent.


New things :


Fixed touch screen sensitivity, now adjustable in the config menu.

Saving and loading a game is now possible. Press start in-game to access the option menu.

Fixed up the error handling to not throw an exception so it is possible to see the error message. Reactivated the exception handler.

Better handling of texture uploading to VRAM, should could less slow downs.

Better error message with the 'not enough strings'.


There's more that escapes me at the moment.

About music : Descent's music is in MIDI format, so to play it on the ds, one needs a software synthesizer (like fluidsynth) and some soundfonts. So it is unlikely that I can find enough cpu time/memory to do this but I'm looking into it none the less.

About shareware data files : They simply won't work. There are too many differences between the shareware and registered 1.4 version. Don't even bother trying.

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firedemon727
April 12th, 2007, 01:40
here's how to make DScent to work:

1. use your OWN Descent game (has to be retail)

2. install it onto the computer and then update it from 1.0 to 1.5

3. you need to get the descent.hog and descent.pig files from the game folder

4. put the .hog and .pig files along with the DScent.nds and the other file into the root of your flash card.

5. you have to DLDI patch the DScent.nds file.

hope this helps.

the other file is player.plr