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View Full Version : Major Nelson Frames the GH II DLC Discussion



wraggster
April 12th, 2007, 21:51
via slashdot

Yesterday we discussed the mighty expensive Guitar Hero II downloadable content. Some readers had serious complaints, and their views jive with a lot of other commentators out there. Prior to an event related to the game Joystiq had the chance to sit down with Microsoft's Major Nelson, who attempted to frame the conversation and point out the difficulties associated with this project:
"I used to work in the broadcasting industry and in music for a long time and I know that content is not linear. It's not like you go to iTunes, and you're buying the same thing. There's testing that's involved, and there's also licensing involved. There's a lot of elements involved. When there's music involved, that brings up a lot of licensing issues ... You have to consider the Leaderboard. People like to say it's the same [as on the PS2], but the licensing is not the same. You have to re-license it. It's a different platform. While on the surface it may look fairly simplistic, and people are saying 'XYZ should be done,' but we're not Red Octane. I work for Microsoft, and we're just the conduit at this point."

briyan
April 13th, 2007, 13:07
yup, you are the conduit but in some (or most) cases you dictate pricing on Live. i hear the Gears of War content was supposed to be given away for free until MS stepped in and put a stop to that.

how much do the songs cost anyways? anyone?