TeenDev
April 16th, 2007, 03:42
Has anyone found a successful way to use older GBA booting codes in DKA r20 with the structure changes?
PersonalData->_user_data.gbascreen
is supposed to work
but when I use it it comes up with:
error: 'struct <anonymous>' has no member named 'gbascreen'
someone said it does that when in C99 mode. Any suggestion? What are your thoughts?
PersonalData->_user_data.gbascreen
is supposed to work
but when I use it it comes up with:
error: 'struct <anonymous>' has no member named 'gbascreen'
someone said it does that when in C99 mode. Any suggestion? What are your thoughts?