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View Full Version : Current Xbox Live infrastructure is "totally unacceptable" for free-to-play



wraggster
July 22nd, 2013, 23:01
Microsoft’s lengthy certification process for Xbox Live updates does not sit well with free-to-play, the CEO of Wargaming has said.
However, Victor Kislyi has told Polygon (http://www.polygon.com/2013/7/19/4537686/how-wargaming-is-making-the-xbox-better-and-what-the-future-holds) that has company is working with Microsoft to help improve its mechanisms ahead of the arrival of free-to-play MMO World of Tanks on Xbox 360 later this year.
"The good thing is with online games, sometimes if you screw up, you can do frequent updates," Kislyi explained. "But one of the biggest challenges with Microsoft was the frequency of updates because the QA process and certification process takes an extremely long time.
“[It is] totally unacceptable for a meaningful free-to-play. We are working with them to do quicker updates.
“There is a lot of work on the technically side and on the administrative side which should resolve in the acceptable quality of the product, including updates of the product including speed and rates. So we will see.”

http://www.mcvuk.com/news/read/current-xbox-live-infrastructure-is-totally-unacceptable-for-free-to-play/0118939