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View Full Version : Xbox One self-publishing not the same as rival offerings



wraggster
July 25th, 2013, 23:10
But Microsoft's indie policy changes show company is 'finally listening'

Microsoft’s U-turn on indie self-publishing is a positive sign but will not be the equivalent to what other platforms offer, says the creator of Retro City Rampage.
Yeseterday the firm revealed it would support self-publishing (http://www.develop-online.net/news/44914/Microsoft-reveals-self-publishing-plans-for-Xbox-One) on the Xbox One, and that each console could also be used as a development kit - a move seen by many developers as a positive step.

Speaking to Engadget (http://www.engadget.com/2013/07/24/xbox-one-indie-self-publishing/) Brian Provinciano said he was happy that Microsoft was finally listening to developers, but felt yesterday’s policy changes likely sounded better now than they would when all the details are revealed next month at Gamescom.
He said the announcement was essentially creating an XBLIG 2.0, and that he felt it wouldn’t go as far as the PS4 for example, in which developers can tap into the system and take advantage of all the hardware’s power.
“I'm very happy to see this. After all of the developers have spoken out, they're finally listening,” said Provinciano.

http://www.develop-online.net/news/44919/Provinciano-Xbox-One-self-publishing-not-the-same-as-rival-offerings