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View Full Version : EA revenue from downloads and web now overtaking that of disc-based games



wraggster
July 25th, 2013, 23:59
<header style="font: 100 13px/20.79px Arial, Helvetica, sans-serif; width: 620px; height: auto; color: rgb(51, 51, 51); text-transform: none; text-indent: 0px; letter-spacing: normal; overflow: hidden; clear: both; text-decoration: none; word-spacing: 0px; display: block; white-space: normal; position: relative; background-color: rgb(242, 242, 242); -webkit-text-stroke-width: 0px;" class="post-header">http://www.blogcdn.com/www.engadget.com/media/2013/02/firemonkey-real-racing-3_620x340.jpg</header>If you think EA's bottom line is primarily driven by endless Madden sequels (http://www.engadget.com/2013/05/19/madden-25-anniversary-edition-nfl-sunday-ticket-amazon-exclusive/), think again. In reporting its fiscal first quarter results, the studio has revealed that its digital businesses -- DLC (http://www.engadget.com/2012/06/02/sony-to-sell-downloadable-content-at-gamestops-in-europe-and-aus/), mobile and the web -- now generate more official revenue ($482 million) than disc-based games and distribution ($467 million). The company isn't breaking down these figures, although it says that DLC and mobile are the main factors. We do know that iOS plays a crucial role -- EA says that Apple is now its largest retail partner in terms of pure sales. The revenue shift isn't completely surprising when the company is big on flagship mobile games (http://www.engadget.com/2013/02/12/real-racing-3-to-be-free-to-play/) and the free-to-play model, but it suggests that discs are losing some of their luster at one of the world's largest developers..

http://www.engadget.com/2013/07/24/ea-revenue-from-downloads-and-web-now-overtaking-that-of-discs/