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View Full Version : 12K gaming rig renders 1.5 billion pixels per second for just $17,000



wraggster
July 27th, 2013, 23:55
http://www.blogcdn.com/www.engadget.com/media/2013/07/12k-multi-mon-gaming-amd7970.png (http://www.engadget.com/2013/07/26/12k-gaming-amd-7970-sharp-pnk321/)Think your gaming rig's impressive because it can run Metro: Last Light with maxed out settings at 60FPS? Well, Microsoft rounded up a trio of Sharp PN-K321 (http://www.engadget.com/2012/11/27/sharp-pn-k321-4k-igzo-lcd-monitor/) 32-inch 4K monitors and wired them to a Windows 8 PC stuffed with three ASUS 7970 GPUs (http://www.engadget.com/2012/06/22/amd-radeon-hd-7970-ghz-edition-review-roundup/). The $17,000 experiment proved two things: Such tech is outside our price-range and it takes a huge amount of support to get it working. For instance, before AMD wrote custom drivers to make Eyefinity and multi-stream transport play nicely together, the framerate was a meager 8FPS. It's worth noting that even after all that, demos only lasted a few minutes before the computer's power supply would conk out -- but maybe the kinks will be fixed in time for us to play Battlefield Bad Company 5 on it.

http://www.engadget.com/2013/07/26/12k-gaming-amd-7970-sharp-pnk321/