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View Full Version : BeagleBone Black becomes a handheld classic gaming console



wraggster
July 30th, 2013, 23:36
http://hackadaycom.files.wordpress.com/2013/07/gaming.jpg?w=620&h=468
Over at TI, the 2013 Intern Design Challenge (http://processors.wiki.ti.com/index.php/2013_Intern_Design_Challenge) is underway, an opportunity for the interns of TI to flex their engineering muscle for a few prizes and a chance to have their designs turned into actual products. We’re thinking [Max] might just pull this one out with hisBeagleBone Gaming Cape (http://bear24rw.blogspot.com/2013/07/beaglebone-gamingcape.html), an add-on to the BeagleBone Black that turns this ARM-powered Linux board into a retro gaming system.
The build was inspired by [Max]‘s earlier MSP430 Launchpad GamingPack (http://bear24rw.blogspot.com/2012/07/msp430-launchpad-gamingpack.html), an add-on board for the Launchpad that put two NES controllers, a VGA out, and an FPGA to create a custom gaming console that’s up there with the brightest and best consoles of the 16-bit era. For the new BeagleBone-based build, [Max] eschewed off-board processing, but did manage to include a magnetometer/accelerometer and an audio codec IC to provide the best gaming experience for all those NES, Game Gear. Gameboy, GBA and Doom .wad games.
In addition to a fabulous piece of hardware, [Max] also has the case design down to a tee. He first printed out a dozen or so layers of his case, sandwiching the BeagleBone, his cape, battery holders, and LCD display. Once he knew the dimensions would work, he sent his files off to be laser cut out of a matte black delrin. The finished piece is a work of art, and considering how well everything goes together, we wouldn’t mind giving this new retro-gaming console a spin ourselves.

http://hackaday.com/2013/07/30/beaglebone-black-becomes-a-handheld-classic-gaming-console/