PDA

View Full Version : Dreamcast developing help!



Elven6
April 30th, 2007, 23:10
Hey I installed that R3 disc thing, what other programs should I install to port or create games of my own? The links provided on this forum are either outdated or dead so that dosen't help much.

-x-
May 6th, 2007, 18:56
i'm afraid the better way is to compile the tool
chain yourself

if you 're interest

binutils-2.12
gcc-3.4.6
newlib-1.14.0( just in case)

i do on *nix but it would work on migwin
or you can also use live system

Elven6
May 6th, 2007, 20:16
why is it better?

-x-
May 10th, 2007, 13:42
it's GPL software they always update
therefore you don't have to wait precompiled Rx

you will also able to create kernel, make linux port
( uclibc or newlib needed for this case)

canadianguy
May 11th, 2007, 22:17
r3 installs the compiler, kos, and other libs, all you now is to look through some examples included so you can get a feel for kos and you are good.

-x-
May 29th, 2007, 22:41
it's would be interrest to write shaders for kos
however i'm stick with vertex vertex buffer object