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View Full Version : New Super Mario Bros. DS



wraggster
May 21st, 2005, 15:14
News from <a href="http://www.lik-sang.com/news.php?artc=3638&lsaid=219793" target="_blank" >Lik Sang</a>

<BLOCKQUOTE>Similar to Super Mario 64, Super Mario Bros. for the NDS is still polygon-based, but at the same time takes Mario back to his two-dimensional platforming roots. The old gameplay (thankfully) is still here, but it has been expanded to include jumps from Mario's 3D exploits. Additionally, it seems that the mushroom-infused Mario can grow to giant sizes and jog along even faster than when he's at normal plumber size (which is festively plump in Mario's case, although thankfully missing a hint of crack at the back). To complicate things, bad guy goombas sport the same growth ability however, and depend on magic mushrooms for this just like Mario does. The lower screen is used to keep track of stats like coins collected, while the top screen lets you navigate the colorful Run 'n Jump action. Yah-yah-yahoo!.</BLOCKQUOTE>

<img src="http://image.lik-sang.com/images//170/nds-super-mario-bros-jap6.jpg"><img src="http://image.lik-sang.com/images//170/nds-super-mario-bros-jap5.jpg"><img src="httphttp://image.lik-sang.com/images//170/nds-super-mario-bros-jap7.jpg">