Elven6
May 3rd, 2007, 02:35
From: http://www.gamesradar.com/us/xbox360/game/previews/article.jsp?releaseId=2006122111543685040&articleId=200705011091666023§ionId=1001
The article is huge so I will post the summed up version from the Sega boards!
GamesRadar posted:
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By now, PlayStation 3 gamers have had their hands on the superb Virtua Fighter 5 for over two months - and we can attest, it's a fantastic fighter on that platform. Guess what? The first glimpses we've had of the 360 version, thanks to a trip to developer AM2's headquarters in Tokyo, suggest that the game is going to be just as good - if not better - on the Xbox 360.
We do know that the game will be receiving some tweaks over the PS3 version, including better anti-aliasing - to make the graphics look smoother. The game will also get analog control - the arcade version, of course, doesn't use it, but the unresponsive Xbox 360 D-pad makes it a must.
The one complaint we had with the PS3 version - that the computer players weren't very realistic or fun to fight against - is being overhauled for the Xbox 360 release with much improved artificial intelligence based on newer arcade data.
Xbox Live play is still up in the air.
The article is huge so I will post the summed up version from the Sega boards!
GamesRadar posted:
--------------------------------------------------------------------------------
By now, PlayStation 3 gamers have had their hands on the superb Virtua Fighter 5 for over two months - and we can attest, it's a fantastic fighter on that platform. Guess what? The first glimpses we've had of the 360 version, thanks to a trip to developer AM2's headquarters in Tokyo, suggest that the game is going to be just as good - if not better - on the Xbox 360.
We do know that the game will be receiving some tweaks over the PS3 version, including better anti-aliasing - to make the graphics look smoother. The game will also get analog control - the arcade version, of course, doesn't use it, but the unresponsive Xbox 360 D-pad makes it a must.
The one complaint we had with the PS3 version - that the computer players weren't very realistic or fun to fight against - is being overhauled for the Xbox 360 release with much improved artificial intelligence based on newer arcade data.
Xbox Live play is still up in the air.