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wraggster
August 12th, 2013, 00:01
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Mario's role-playing forays provide a welcome diversion from the franchise's saccharine, straightforward personality. As great as most Mario games are, the RPGs are appreciably different, almost irreverent in how they twist that fallback of plumber-saving-princess into something weird, wonderful, and witty.

For all its strengths, Mario & Luigi: Dream Team (http://www.joystiq.com/game/mario-and-luigi-dream-team) falls a bit shorter than hoped on wit and wonder, but what I find most lamentable is its struggle to be weird, because it has such the opportunity to. Setting half the game in Luigi's psyche is inspired; there's much that can be done with Mario's second-fiddle sibling. Sadly, it's never capitalized on, at least not in the script. Instead, it's up to the amusing peripheral cast and vivid combat to sustain Dream Team, and happily they do, just about.

http://www.joystiq.com/2013/08/10/mario-and-luigi-dream-team-review-sometimes-a-snooze/