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wraggster
May 7th, 2007, 22:56
JasonUK one of our members here at DCEmu and a great hacker in his own right posted news of the release of Potemkin over at ps2dev forums (http://forums.ps2dev.org/viewtopic.php?t=8311) and a coder called Noxa has posted that he has been working on his own PSP Emulator for over a year:

Firstly Heres some screens

http://psp-news.dcemu.co.uk/PspPlayer-2007.03.24.01-PSPTris.JPG

http://psp-news.dcemu.co.uk/PspPlayer-2007.05.07.01-TrigWars.JPG


Although the emulator is pretty advanced, it is also in its early stages. This means that the screenshots you see here aren't that pretty yet.

2007-05-07 - Trigonometry Wars
Fixed textures up and now trigwars runs. In fact, it runs REALLY well, and is fully playable. Cool!

2007-03-24 - PSPTris (game)
Whoa! By some form of black magic, PSPTris now runs in game! Sometimes control input is missed, and there is a random flicker here or there but other than that the game runs PERFECTLY. I have two or three things to fix (the OSK doesn't work because it does something weird, and I need to implement clipping in the video driver), but after that I can say that it works! Well, classic and original modes do, anyway. The color mode runs really slow, and I'm not sure why.

More info at the homepage (http://code.google.com/p/pspplayer/wiki/Screenshots), interesting news eh :)

Zion
May 7th, 2007, 22:59
wow nice :)

D0N
May 7th, 2007, 23:00
Sweet, can't wait for this one! :)

TeenDev
May 7th, 2007, 23:04
they should make it PSPlayer

Veskgar
May 7th, 2007, 23:39
This one looks really nice. Maybe people will stop being so uptight about backing up PSP games to computer now that these emulators are surfacing.

I'd prefer to play games on the PSP itself but this would be cool for testing, development, and other purposes.

DPyro
May 8th, 2007, 00:04
Looks like the source is available for download :)

JKKDARK
May 8th, 2007, 00:24
it looks nice. I hope we can use it for homebrew stuff :)

mavsman4457
May 8th, 2007, 01:34
This is awesome. Hopefully this will help out devs a lot.

E.J.
May 8th, 2007, 01:51
Great, another one, of course this would be a great help for devs... i hope it gets better soon.

Buddy4point0
May 8th, 2007, 02:26
sweet im glad psp emulators are finnally comming out

noxa
May 8th, 2007, 02:32
Now that's surprising news!

I've almost got Puzzle Bobble working (just one last fix needed for textures). Hopefully I'll catch up to ector's emulator soon :)

And yes, source is available on my dev site - the google page will eventually have the binaries (as google has unlimited bandwidth). If anyone here is interested in the code, you can grab it with SVN or browse it on the web: http://dev.ixtli.com/pspdev/browser/trunk/

DPyro
May 8th, 2007, 03:53
Just to let you know, Visual Studio Express isn't able to compile the source fully.

noxa
May 8th, 2007, 03:58
Ah, I hadn't tried it. What's the problem, specifically? I know for starters you'll need both VC# Express and VC++ Express, and you'll have to compile the CPU, video, and input plugins in VC++ separately (as the Express editions can't load the sln with different project types).

PS: a few hours away from Puzzle Bobble, after which I'll post some very VERY alpha binaries on the google code site :)

DPyro
May 8th, 2007, 04:07
Thats precisely the problem. I tried compiling them separately, yet still have that problem.

EDIT: Only things I can't get to compile are the CPU and GPU plugins.

PSPdemon
May 8th, 2007, 04:08
well, im excited for this, since this would pretty much almost* get rid of the need for PSPlink ( i would only need it for debugging and screenshot capture )

very impressive work, i give it two thumbs up.... great job :D

Thanks for Everything,
PSPdemon

The King
May 8th, 2007, 04:11
cool man

noxa
May 8th, 2007, 04:12
Hmm you can hop on FreeNode IRC and shoot me a msg ('noxa') and I can help you out, if you'd like.

PSPdemon: thanks :)

DPyro
May 8th, 2007, 04:20
Seems I can't join the channel to message you...Come join us on efnet #DCemu :)

noxa
May 8th, 2007, 06:24
http://code.google.com/p/pspplayer/wiki/Screenshots

http://dev.ixtli.com/pspdev/attachment/wiki/Screenshots/PspPlayer-2007.05.07.04-PuzzleBobble.png?format=raw

Puzzle Bobble works now!

toto
May 8th, 2007, 08:40
they should make it PSPlayer

it already exist:
PSPlayer MT is a divx Player on the psp made by a corean (I believe).

Anyway very good work Noxa!
Keep up!

Cloudhunter
May 8th, 2007, 15:12
Nice one noxa!

Cloudy

crypysmoker
May 8th, 2007, 15:16
1 thing I see about this being really good besides testing apps and homebrew games on your pc...

Hopeing that the xbox 1 homebrew scene isnt completely dead, this could be ported to the xbox.

The psp cpu is 222-333mhz, which even trippled could be handled by xbox. and also since psp only has 32 mb of ram and xbox has 64-128 (depending on your xbox) we could in therory emulate psp on xbox

Killer Bee
May 8th, 2007, 19:42
Very good work!

blackrave
May 8th, 2007, 21:06
Extremely interesting! I wish you the best of luck with this project, noxa. It's very promising. :)

pragash_pd
May 13th, 2007, 11:49
niceeeeeeeeeee

Exophase
May 13th, 2007, 19:49
1 thing I see about this being really good besides testing apps and homebrew games on your pc...

Hopeing that the xbox 1 homebrew scene isnt completely dead, this could be ported to the xbox.

The psp cpu is 222-333mhz, which even trippled could be handled by xbox. and also since psp only has 32 mb of ram and xbox has 64-128 (depending on your xbox) we could in therory emulate psp on xbox

Sorry to dash your hopes but that's never going to happen. No matter what you think about emulation XBox isn't powerful enough to emulate PSP.

DPyro
May 13th, 2007, 22:48
Hey Noxa, I downloaded the latest source and figured out why its not loading the keyboard plugin. Heres the error I get:


[Critical] General: FindComponents: Failed to load assembly c:\psplayer\debug\Noxa.Emulation.Psp.Input.SimpleI nput.dll, probably not .NET

GPF
May 14th, 2007, 02:42
Hey Noxa, I downloaded the latest source and figured out why its not loading the keyboard plugin. Heres the error I get:

Problem I had was its hardcoded to load from the directx from last february and i I have directx from april, change the path in the Noxa.Emulation.Psp.Input.SimpleInput.vcproj
or the c/c++ additional include directories for that project through the gui.

Troy(GPF)

cyclonmaster
May 15th, 2007, 16:22
well done noxa.

3n1g
May 21st, 2007, 19:36
it would be could if someone could make some audio plug in and maybe make it support other games. it always gives me the unhandled exception. i would help but i just started to learn (about 2 years) VB and this is wrote in C and now i'm full of work i really can't. maybe in a few months when the project i'm working on is done.. :s

Videogamer555
August 30th, 2009, 08:45
Now that's surprising news!

I've almost got Puzzle Bobble working (just one last fix needed for textures). Hopefully I'll catch up to ector's emulator soon :)

And yes, source is available on my dev site - the google page will eventually have the binaries (as google has unlimited bandwidth). If anyone here is interested in the code, you can grab it with SVN or browse it on the web: http://dev.ixtli.com/pspdev/browser/trunk/


So you have the source? Great. Now all I need you to do is complile a Windows executable (EXE file) for me. I gotta, just gotta try this freaking awesome emulator. But I'm a gamer not a programer. I don't have the first idea how to even install the programing language and set it up for compiling, let alone actually have it compile. I just want a compiled EXE of this emulator. If you won't then maybe somone else who downloaded your source code would be nice enough compile it into an EXE file for me? Then just send me the emulator in an email attachment.

Thanks in advance.