PDA

View Full Version : Capcom Announces Zack & Wiki: Quest for Barbaros' Treasure



wraggster
May 16th, 2007, 22:51
press release:

Capcom® , a leading worldwide developer and publisher of video games, today announced its first original title exclusively for the Wii™ video game system, Zack & Wiki™: Quest for Barbaros' Treasure, an innovative, full-length puzzle adventure game that utilizes the unique control mechanics of the Wii Remote™ and challenges gamers to "play different." Capcom plans to release Project Treasure Island Z (Working Title) this fall.

"Innovation has been the cornerstone of Capcom's successful history ," said Jack Symon, director, brand marketing, Capcom Entertainment. "By introducing a whole new level of interactivity, this title reinforces our commitment to pushing the limits on how people view and play games."

Legend has it that a revered pirate named Barbaros once stole the world's treasure and hid it on a mysterious island. Though no one knows of its exact location, stories about the untold riches that lay in wait have been passed down through the ages, driving pirates from all walks of life to pursue the alluring prizes. One of these treasure seekers, a young apprentice pirate named Zack happens upon a mysterious talking skull, the skull of Barbaros himself. Barbaros promises to reveal the key to the island, if Zack will help to lift the curse he is under.

Players will explore a variety of wondrous environments and stages, solving puzzles and interacting with the world in search of vast riches and the ultimate pursuit of becoming the greatest pirate the world has ever seen. Inventive gameplay mechanics and controller movements allow players to move and open objects, transform items, unlock new pathways and navigate through perilous stages based on a variety of themes including a jungle, ice temple, volcanic caves and more, each with multiple sub-areas. Players will use the Wii Remote controller in various ways - rotate handles, turn keys to open doors, play a piccolo and much more in order to solve the progressively difficult puzzle stages and collect key items that will lead to the legendary pirate ship.

ploom2
May 16th, 2007, 23:37
possibly the worst name they could think of ?

i thought names were supposed to make people interested in the game, not aim it at 4 year olds.

picking up keys to open doors isnt very innovative...and using the wii controller the same way they use it in wario, isnt very innovative either.and the most derivative environment styles ever devised for games(ice level, lava level,jungle level)...AND despite the name, it looks alright...