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cools
May 18th, 2007, 22:48
A new lua player mod by me has been released. I don't want to take too much credit for it, since a lot of other people helped out with it. Thanks to alatnet and blah for the 3d functions, youresam for the hprm and netlib functions, soulkiller for the fastblit stuff, and alatnet (again) for some extra network functions! Any other function seen on the documents page was added by me :thumbup:

The documentation page: http://www.cools.biaklan.com/luamod.html

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parkermauney
May 18th, 2007, 22:56
So, uh. Whats it do?

-Xandu-
May 18th, 2007, 23:06
So, uh. Whats it do?

It has PSP remote functions and some other netlib functions.

Buddy4point0
May 19th, 2007, 01:50
amazing, but is this better than .20 mod 3?
cause it says its .16 mod 4.

cools
May 19th, 2007, 04:00
.20 was designed with module loading in mind, and thus made it slower... That is the main reason, I tried to incorporate many of .20's better features (some alpha-blending, other things...) while avoiding the whole module loading process. Some .20 functions will work, while others wont. Eventually all .20 functions (except the module loading ones) will be supported.

In lamen's terms, .16 is faster than .20.

Buddy4point0
May 19th, 2007, 04:26
ok, thanks for clearing that up

titch.ryan
May 19th, 2007, 07:46
great thanks.

this will help alot.

NoQuarter
May 19th, 2007, 19:36
Cools,I have been waiting for a mod like this! I'll put it to good use in my projects.Is there any adhoc lua capability yet?

cools
May 19th, 2007, 19:41
No ad-hoc. Ad-hoc may be added in the future, but it probably wont...

Buddy4point0
May 19th, 2007, 22:38
is there adhoc support in .20?
because i thought there was

cools
May 20th, 2007, 05:57
No ad-hoc in .20, but there was a module that (sorta) supported it. The only thing it could do was start up and shut down ad-hoc. Nothing more, nothing less...