Be3f
June 8th, 2007, 11:50
It's near impossible for our homebrew-community to make a real Quake 3 port for PSP (at least, PSP has too low memory and we can't use swapping...) but I think, it is possible to make a Quake 3 clone on another 3D engine!
LTE 2.0 is the most adanced homebrew 3D (with hardware GU rendering) engine for the PSP: it supports many graphic features and has useful modules, such as multiplayer code... and it already has the Quake3.BSP map format support!
Here's a PSP demo of the Quake3.bsp map on LTE 2.0 engine:
www.xd-studio.com/psp/demo.rar
And offical site of the LTE engine:
www.ltestudios.com
I think it's possible to combine Quake 3 sources with LTE sources, to make some kind of a loader of all Quake 3 content (bsp maps, md3 models, wave & mp3 sounds, jpg&tga gfx, dm68 demos, cin videos, cfg config, shaders...) based on LTE engine, with all First-Person Shooter physics, game rules and ballance from Quake 3, Ad-Hock & Infrastructure multiplayer and, maybe most of the Quake 3 console commands... It would be almost true Quake 3! :rolleyes:
I'm not advanced in C coding to do all this work... :( So, programmers - what do you think, is it possible? Does anyone want to start such project? :rolleyes:
LTE 2.0 is the most adanced homebrew 3D (with hardware GU rendering) engine for the PSP: it supports many graphic features and has useful modules, such as multiplayer code... and it already has the Quake3.BSP map format support!
Here's a PSP demo of the Quake3.bsp map on LTE 2.0 engine:
www.xd-studio.com/psp/demo.rar
And offical site of the LTE engine:
www.ltestudios.com
I think it's possible to combine Quake 3 sources with LTE sources, to make some kind of a loader of all Quake 3 content (bsp maps, md3 models, wave & mp3 sounds, jpg&tga gfx, dm68 demos, cin videos, cfg config, shaders...) based on LTE engine, with all First-Person Shooter physics, game rules and ballance from Quake 3, Ad-Hock & Infrastructure multiplayer and, maybe most of the Quake 3 console commands... It would be almost true Quake 3! :rolleyes:
I'm not advanced in C coding to do all this work... :( So, programmers - what do you think, is it possible? Does anyone want to start such project? :rolleyes: