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View Full Version : Trinigy 's 3D engine to support Xbox 360



wraggster
June 9th, 2005, 21:28
German 3D games middleware developer Trinigy GmbH has announced that future versions of its proprietary Vision Game Engine will offer full support for the Xbox 360.

Trinigy says the new engine will be the first in a series designed for next-generation gaming. The company revealed that it already has an Xbox 360 development kit and the engine is at a "fairly advanced" stage of development.

"The universal design and the comprehensive set of platform-specific features and optimisations makes the next-gen version of Vision an ideal platform for Xbox 360 developers," said Trinigy MD Dag Frommhold.

"Vision allows developers to easily utilise the impressive performance and feature set of Microsoft's next-generation game platform while at the same time saving development time and money."

Tracey Frankcom, program manager at Microsoft's Xbox Advanced Technology Group, added: "We were truly impressed with Trinigy's powerful technology and their coherent and ambitious plans for Xbox 360.

"We are convinced that already the first Xbox 360 titles based on the Vision Game Engine will set new standards in terms of visual quality and realism."

The Vision engine has already been used to create more than 25 games, including Desperados 2, Psychotoxic and Back to Gaya.