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View Full Version : VGB-Android 3.9.3



wraggster
September 22nd, 2013, 23:46
via http://www.aep-emu.de/

Marat Fayzullin (http://fms.komkon.org/) has updated his GameBoy/Color emulator VGB-Android (https://play.google.com/store/apps/details?id=com.fms.vgb).

Quote:
I continue switching my apps to the automatic frame skip mechanism with today´s VGB-Android 3.9.3, the new release of my GameBoy Color and GameBoy Classic emulator:

https://play.google.com/store/apps/details?id=com.fms.vgba

All new VGB installations will now default to the automatic frame skipping and hardware accelerated video, for the smoothest possible gameplay on both new and old Android devices. If you are updating from an older VGB version, enable these options manually, by checking the "Hardware Video Acceleration" option and setting "Draw Frames" to "automatic" in the Settings. If you are experiencing lag or jittery video with these options enabled, please, contact me immediately.

People with iPega gamepads will be happy to know that their gamepads should now fully work in VGB, including the directional pad. There have been several other, smaller changes. See the complete change list below.


Added support for directional pad on iPega gamepads.
Switched to hardware accelerated video by default, for fast video.
Switched to automatic frame skipping by default, for smooth video.
Existing users should manually enable the "Hardware Video Acceleration" option and set "Draw Frames" to "Automatic".
Fixed initial parameter passing to the native code.
Fixed automatic frame skip computation based on frame rate.
No longer hiding action bar when MENU pressed, to retain access to items.
Ordered initial dialogs by importance (About, Change Log, Progress).
Added Twitter link to the change log, use it to keep track of updates.