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View Full Version : Microsoft plays with cloud-based gaming, demos Halo 4 on a PC



wraggster
September 28th, 2013, 20:15
http://hss-prod.hss.aol.com/hss/storage/adam/2794bb6068ec9d3fa7e399f5e7717675/halo4.jpg (http://www.joystiq.com/2013/09/26/rumor-microsoft-plays-with-cloud-based-gaming-demos-halo-4-on/)
Microsoft company officials demonstrated a prototype cloud streaming service for games during an internal meeting this week, The Verge reports (http://www.theverge.com/2013/9/26/4774418/microsoft-demonstrates-halo-4-streaming-from-the-cloud-to-windows-and).

Unnamed sources who are close to the event confirmed that officials had a streamed version of Halo 4 up and running on Windows PCs and even a Windows Phone (including Xbox 360 controller support via an attached peripheral). The demonstration reportedly ran smoothly, with latency on a Lumia 520 phone dipping as low as 45ms.

Sony purchased (http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/) Gaikai earlier this year in a bid to establish a streaming service for the PlayStation 4. Microsoft previously announced (http://www.joystiq.com/2013/06/19/microsofts-cloud-computing-vision-for-xbox-one-remains-unchan/) that it would use cloud computing to leverage additional processing power for games like TitanFall, but has not confirmed plans for a cloud-based streaming service.

http://www.joystiq.com/2013/09/27/rumor-microsoft-plays-with-cloud-based-gaming-demos-halo-4-on/