Shrygue
June 29th, 2007, 19:11
via Kotaku (http://kotaku.com/gaming/history-is-cool%21/this-day-in-gaming-june-29th-273630.php)
2000: Blizzard releases Diablo II for PC/Mac in the US. If there was ever a sequel that was the epitome of good sequels, or a game that was an argument for the necessity of sequels in gaming (even if they are horribly overused), it's Diablo II.
The new features are too numerous to list, but playing as a Necromancer and raising little skeletons from fallen corpses was one of many early highlights of the game. Its expansion, Lord of Destruction, was released a year later and brought the ninja class of fighter, which was equally innovative.
2000: Blizzard releases Diablo II for PC/Mac in the US. If there was ever a sequel that was the epitome of good sequels, or a game that was an argument for the necessity of sequels in gaming (even if they are horribly overused), it's Diablo II.
The new features are too numerous to list, but playing as a Necromancer and raising little skeletons from fallen corpses was one of many early highlights of the game. Its expansion, Lord of Destruction, was released a year later and brought the ninja class of fighter, which was equally innovative.