Log in

View Full Version : Pixel help



Safari Al
July 5th, 2007, 03:01
I am currently trying to learn lua and am just a beginner. Is there something to display pixel coordinates on a psp? Sorry if this is a dumb question.

splodger15
July 5th, 2007, 06:55
Try this

screen:print(85,150,player.x,Color.new(255,0,0))

screen:print(85,160,player.y,Color.new(255,0,0))

-Xandu-
July 5th, 2007, 10:32
What co-ordinates are you trying to view?

Safari Al
July 6th, 2007, 20:45
Srry bout not answering, dcemu wasn't working for me for some reason. I made this. It loads and arrow image i made which points to the coordinate. It does not work for some weird reason though.

green=Color.new(0,255,0)
white = Color.new(255,255,255)

player = Image.load("Nick.png")

Player = { }
Player[1] = { x = 200, y = 50 }

screen:blit(Player[1].x,Player[1].y,player)

screen(colon)print(10,10,"X: "..player.x.." Y: "..player.y,green)
end

screen.waitVblankStart()
screen.flip()

end

What did i do wrong? Oh and thanks for the links splodger. They really helped me!:thumbup:

PS (colon)=:

-Xandu-
July 6th, 2007, 21:04
green=Color.new(0,255,0)
white = Color.new(255,255,255)

player = Image.load("Nick.png")

Player = { }
Player[1] = { x = 200, y = 50 }


while true do
screen:blit(Player[1].x,Player[1].y,player)

screen(colon)print(10,10,"X: "..player.x.." Y: "..player.y,green)


screen.waitVblankStart()
screen.flip()

end

Try this ;).

Safari Al
July 6th, 2007, 21:37
tried it and it says loop in gettable