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claym99
July 8th, 2007, 19:12
When you emulate the N64 or the PSX on a computer you gave to go through and pick out a lot of different plugins because some games work with one plugin and other ones work with a different one....why don't we have to do this on the psp?

winxp64
July 8th, 2007, 19:59
my guess would be, that because computer hardware varies you can write all sorts of plugins to talor to a specific gfx or sound card..but with the psp the hardware is always the same so it would really be pointless.

JKKDARK
July 8th, 2007, 20:10
Exactly like winxp64 said. There are different plugins for different video/sound cards, operative systems, processors, etc. You can see it on emulators like ePSXe, Project 64

mcdougall57
July 8th, 2007, 21:02
what winxp64 said but it might be a useful feature so many different people can port different plugins making compatability and speed increase a lot faster

-Xandu-
July 8th, 2007, 23:13
You can't run plugins on a PSP, you'll have to re-write your own "plugins" which won't be that fast as on the PC.

JKKDARK
July 8th, 2007, 23:35
Plugins are useless. People is working on the same hardware.