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View Full Version : DeSmuME v0.7.2wp1 released



JKKDARK
July 17th, 2007, 00:25
New version of the Nintendo DS emulator (http://ccs.mine.nu/project/DeSmuME/DeSmuME-0.7.2wp1.html) for PC.

Changelog:

*RTC (real time clock) experimental (experimental) mounting. Same period it does in the date of PC.
*GDB (GNU Debugger) experimental of stub (experimental) mounting.
*Improvement of geometry engine interface.
*Both sides correcting the fact that it has the fact that it has reversed with primitive drawing of the geometry engine.
*The rewriting GXFIFO. And it works to the DMA transfer to GXFIFO. ('The A `) without fail by mistake the [ru] [kore]
*Drawing up the explanatory file of desmume.exe.ini

Keitaro Urashima
July 17th, 2007, 17:45
Well, it doesnt run any commercial games, quite useless for now.

Sonny_Jim
July 17th, 2007, 19:57
It's very useful for developers, and I don't want it to run any commercial games either.

GPF
July 17th, 2007, 20:50
It's very useful for developers, and I don't want it to run any commercial games either.

I agree.

This emulator seems useless so far with my homebrew compared to desmume from sourceforge site, it doesn't support --cflash=fat12.img and everytime I try to load my fcsr image appended homebrew ds.gba files it tells me they are commercial files and won't boot them lol

Troy(GPF)
I attached the version maybe someone can figure out how to use libfat with it?