Brophy
August 2nd, 2007, 22:31
I've been working on getting a dumped game (in the form of "EBOOT.PBP" ) to work on a PSP with official firmware (3.50).
My goal is to try and find a way for poor kids that are afraid of flashing they're PSP to be able to play PSX games via MS ProDuo... -_-... yeah... i know... anyway...
After about 2 hours, this is the closest I've gotten:
in the folder "GAME" you place two folders:
nnnnLLLLL
nnnnLLLLL%
(where "n" is a number and "L" is a letter- although i tried using the original UMD serials, it actually doesn't make a difference what numbers and letters are used (so far...) just as long as both folders are identical, with one having a percent sign immediately after it)
In the file "nnnnLLLLL%" is a (small) EBOOT.PBP file - I used the Xianide demo -
In the file "nnnnLLLLL" is the EBOOT.PBP file of the game you actually want to play
both files WILL show up in the Game folder on the PSP (no corrupted icons because an EBOOT.PBP is being used, not a PARAM.SFO) but on the PSP you must select the file created via the "nnnnLLLLL%" folder (the Xianide demo)
The game actually starts and I THINK that the PSP does actually try to read the EBOOT.PBP in the "nnnnLLLLL" folder (but who the heck knows?:confused: )
then just after the white start screen a message pops up saying:
The game couldn't be started.
(8002014C)
I realise that I'm just trying a variation of the KXploit, but I'm just wondering if anyone else has tried this and got any further than I have...
Am I just wasting my time? Or could it theoretically be done?
I know I'm a bit of an idiot- but this is all i can think to do... and after all... It's a noble cause :)
My goal is to try and find a way for poor kids that are afraid of flashing they're PSP to be able to play PSX games via MS ProDuo... -_-... yeah... i know... anyway...
After about 2 hours, this is the closest I've gotten:
in the folder "GAME" you place two folders:
nnnnLLLLL
nnnnLLLLL%
(where "n" is a number and "L" is a letter- although i tried using the original UMD serials, it actually doesn't make a difference what numbers and letters are used (so far...) just as long as both folders are identical, with one having a percent sign immediately after it)
In the file "nnnnLLLLL%" is a (small) EBOOT.PBP file - I used the Xianide demo -
In the file "nnnnLLLLL" is the EBOOT.PBP file of the game you actually want to play
both files WILL show up in the Game folder on the PSP (no corrupted icons because an EBOOT.PBP is being used, not a PARAM.SFO) but on the PSP you must select the file created via the "nnnnLLLLL%" folder (the Xianide demo)
The game actually starts and I THINK that the PSP does actually try to read the EBOOT.PBP in the "nnnnLLLLL" folder (but who the heck knows?:confused: )
then just after the white start screen a message pops up saying:
The game couldn't be started.
(8002014C)
I realise that I'm just trying a variation of the KXploit, but I'm just wondering if anyone else has tried this and got any further than I have...
Am I just wasting my time? Or could it theoretically be done?
I know I'm a bit of an idiot- but this is all i can think to do... and after all... It's a noble cause :)