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View Full Version : “Tzunami Run” Enters Open Alpha, Now Open for Public Feedback



wraggster
October 29th, 2013, 11:19
Alon Karmi has released an alpha build for the PC of his upcoming 3D endless runner, Tzunami Run (working title). Built from the ground up by Alon himself in Unity, the game takes the endless runner genre into a new dimension by adding a fully randomized cel-shaded world. Players traverse across rooftops in an effort to avoid the treacherous “Tzunami” waters below in this parkour-inspired adrenaline quest.
While the game is in Alpha testing stages, Alon has opened it to the public and encourages player interaction and feedback to help shape the experience going forward. The current version does not represent the planned final build of the game, as future planned features include:


Randomly generated enemies

More building types

A larger and more dynamic city to explore

Weapons

Alon encourages all players to leave honest feedback about the current build of the game over on the blog page for Tzunami Run right here (http://karmi.biz/parkour-game-now-open-alpha/). As he continues to work on the game, add new features and improve it further, all input is appreciated.
More information is available at Alon’s official developer blog here (http://karmi.biz/). You can subscribe to his YouTube (http://www.youtube.com/marioishbeast) and follow him on Twitter (https://twitter.com/DancingEngie) for more details. Information about his previous game, TELEGRAM, a short first-person horror game made in a mere 48 hours at the Asylum Jam, can be foundright here. (http://karmi.biz/telegram/) The game also features 100% Original music from the indie group, Adhesive Wombat (http://adhesivewombat.bandcamp.com/)