PDA

View Full Version : Input Plugins for Nintendo 64 emulators on Windows



JKKDARK
September 10th, 2007, 00:28
N-Rage's DirectInput8 2 (1.83): One of the best input plugins in the zilmar spec., developed by N-Rage.

N64 Virtual Pad (0.51): SJR's excellent pad plugin - the first to emulate force feedback and memory pack support. Also the first to emulate force feedback on keyboards via. a flashing Scroll Lock light.

Darkman pad plugin source (2.1): Sources for the N64 pad plugin.

Orkin's Input Plugin (0.1b): Plugin by Orkin that supports four pads and has preliminary wmulation of the rumble-pack.

Darkman Direct Input (4.0): This is an Input Plugin written based on \\\"Common Controller plugin spec\\\" version #1.0 by zilmar, for Nintendo 64 emulators. It is intended for playing 3D FPS Games: Doom 64, Duke Nukem 64, GoldenEye 007, Perfect Dark, Quake 64, Turok and Turok 2.

Def's N64 Direct Input (0.54): Opensource plugin developed by Deflection. Support for up to four gamepads, but does not contain mouse support.

NooTe's Direct Input (0.4.2 build 17): Direct Input plugin developed by NooTe. Kaillera support included.

DesktopMan's Basic Keyboard (1.1): Basic keyboard plugin developed by DesktopMan. Only slightly more advanced than zilmar's Basic Keyboard plugin.

zilmar's Basic Keyboard Plugin (0.1): Basic plugin developed by zilmar as an example only plugin to show his specification in work. Predefined keys and only works with a keyboard. Includes sourcecode.