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View Full Version : Developing Games On and For Linux/SteamOS



wraggster
December 26th, 2013, 22:24
With the release of SteamOS (http://linux.slashdot.org/story/13/12/14/0045211/valve-releases-debian-based-steamos-beta), developing video game engines for Linux is a subject with increasing interest. This article is an initiation guide on the tools used to develop games (http://anki3d.org/developing-games-linux-steamos), and it discusses the pros and cons of Linux as a platform for developing game engines. It goes over OpenGL and drivers, CPU and GPU profiling, compilers, build systems, IDEs, debuggers, platform abstraction layers and other tools.

http://linux.slashdot.org/story/13/12/25/2112206/developing-games-on-and-for-linuxsteamos