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View Full Version : OpenBoR v2.0001 released!



Christuserloeser
July 13th, 2005, 14:07
CGRemakes released a DC version of OpenBoR (http://borrevolution.vg-network.com/cgi-bin/yabb/YaBB.pl?board=20) a few days ago. It adds dozens of requested features such as e.g. running, the use of weapons and lots of different new attack moves:

Downloads: PC version (http://users.sisna.com/rhpeterson2/openbor.zip) DC version (NTSC) (http://users.sisna.com/rhpeterson2/openborntsc.zip) DC version (PAL) (http://users.sisna.com/rhpeterson2/openborpal.zip)

From now on the version numbers will be updated as new versions are put online. This version is v2.0001. This will help bug tracking in the future as well as to help everyone know they have the current version.

You can download Fugue's OpenBoR manual here (http://borrevolution.vg-network.com/cgi-bin/yabb/YaBB.pl?board=20;action=display;num=1119723700) - Happy modding everyone!

M@jk
July 13th, 2005, 21:24
Just a note Christuserloeser, when you want to release the nice dream inducer package of newest BOR mods?

Christuserloeser
July 13th, 2005, 21:37
Actually we thought about doing the SBIs for DCHelp together with you - you seem very interested and we just don't got enuff time as we're working on way too many projects at the same time. Join the DCEvolution forums and start a topic in the general forums ;)

RockinB
July 14th, 2005, 16:07
Is the sourcecode available for porting?

This OpenBOR is version v2.0001, but why is this here v0.1:
sourceforge.net/projects/openborgp/

I'm confused about this.

Christuserloeser
July 14th, 2005, 16:37
OpenBoRGP? sounds like it's the GamePark32 version. For the most recent source code get in contact with CGRemakes at BoR Revolution:
http://borrevolution.vg-network.com/cgi-bin/yabb/YaBB.pl?board=20

For a Saturn port there would be something like support for the MP3-like music format needed. You probably will be able find a workaround like using CDDA I guess :) At least the .bor format is mono only and most mod's bgms are in 22KHz.

A Saturn version would be fantastic : ) Good luck on this!

Christuserloeser
July 14th, 2005, 22:32
I've rezipped today's build with the missing GUI folder: Download here (http://www.dcevolution.net/dsdevelopment/contributor/OpenBoR_GUI.rar).

Cap'n 1time
July 14th, 2005, 22:40
do you think its possible this could be moddified to make some form of platformer?

Christuserloeser
July 14th, 2005, 23:22
Yeah, Lord_Ball is working on it. I think he could need help because he wrote in the New features of OpenBoR topic:


I couldn't get the character to stay on the object - they'd stay in the last jump frame until they were pushed off. So possibly setting up a new type with a special variable (giving the x and z dimensions) would work. As you could see I only tried to modify what was there for obstacles to meet the needs, but it didn't work.

Using a new type that doesn't block the characters x movement may work (I believe that is the part that was causing the problem), but I think it may end up being a bigger headache than its worth right now.

Also he already did a Sh'mup engine for DC & PC called HOR based on the BOR source code:
http://borrevolution.vg-network.com/cgi-bin/yabb/YaBB.pl?board=4;action=display;num=1107183583

DCDayDreamer
July 15th, 2005, 00:51
Chris: you better get yourself over to the DCEvo dev forum and get busy with BoR SBI's for M@jk.

Christuserloeser
July 15th, 2005, 00:55
O_O Wow! Bloody good job, DCDD!

Cap'n 1time
July 15th, 2005, 01:18
nooooooooooooooooooooo! my dc.... is...... DEAD!!!

anyways back to the topic.. *sniff* I had never heard of this. It sounds very cool!.



For those who don't know I've modded the BOR source to accomodate Horizontal(and vertical) shooter games.

DOS and DC version now available
The download is near the bottom.
http://fire.prohosting.com/ltb048/

Christuserloeser
July 15th, 2005, 13:34
What's the problem with your DC?


I had never heard of this. It sounds very cool!.

For those who don't know I've modded the BOR source to accomodate Horizontal(and vertical) shooter games.[...]

Yeah, it's too bad there's only few people that know about this. Think of the incredible possibilities: A new ThunderForce, a new Darius, a new Gradius, a new R-Type, a new Parodius, Raiden, etc etc etc...

Cap'n 1time
July 15th, 2005, 21:59
What's the problem with your DC?
i assume power surge from a few days ago. I turned it on, power went out so I just left it... I tried to turn it on yesterday... and the light flicked and it just... stopped.

Christuserloeser
July 17th, 2005, 15:56
That really doesn't sound very good... Already got a new one ? :D