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View Full Version : Magnetized makes it to mobile after its clones were removed



wraggster
January 13th, 2014, 21:01
Taiwanese developer Rocky Hong had quite the upset last summer when he discovered that someone had ported his minimalist arcade game, Magnetized, to XBLIG and Google Play without his permission (http://www.eurogamer.net/articles/2013-07-17-plagiarised-version-of-magnetized-made-it-onto-xblig-google-play). Thankfully, the clones have been removed and now Hong has finally released his wonderfully addictive collection of physics-based challenges on iOS (https://itunes.apple.com/us/app/magnetized/id791286984?ls=1&mt=8) andAndroid (https://play.google.com/store/apps/details?id=com.CloudMacaca.Magnetized&hl=en).Priced at $2.99 (about £2), Magnetized tasks players with guiding a little cube through corridors by making magnetic spots re-calibrate the square's trajectory. Simply holding your finger down pulls the avatar towards the magnet, while releasing your finger leaves the square to continue on its current path like Sandra Bullock in Gravity.There's a loose narrative to the game - something about chasing dreams - but it's unfortunately riddled with grammatical errors as English isn't Hong's first language. It's a shame this wasn't tightened up prior to launch, but it honestly hardly matters as the core gameplay is as universal as they come.Magnetized has been free on Kongregate (http://www.kongregate.com/games/rocky10529/magnetized) since April, but only now can it be played on the go. Check out the free version to see if it's your bag.

http://www.eurogamer.net/articles/2014-01-13-magnetized-makes-it-to-mobile-after-its-clones-were-removed