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View Full Version : Microsoft recognizes YouTubers as influential but wants rules



wraggster
January 20th, 2014, 23:26
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A recent marketing promotion between Microsoft and Machinima has sparked a discussion about the ethics of how YouTubers make a living. Ars Technica (http://arstechnica.com/gaming/2014/01/stealth-marketing-microsoft-paying-youtubers-for-xbox-one-mentions/) has a piece detailing a recent promotion where Microsoft (through Machinima (http://www.joystiq.com/tag/Machinima/)) could pay YouTubers up to $3,750 for a video featuring Xbox One content, with the proviso that the YouTuber could not say "anything negative or disparaging about Machinima, Xbox One or any of its Games in your Campaign Video."

Reaction to the story has been mixed. Product placement is nothing new and some dismiss it as standard marketing practice, while others are raising questions about ethical concerns. Do or should YouTubers have to acknowledge when they are being paid to play or discuss a particular product?

For us, the news angle here is that Microsoft is recognizing the YouTubers as key influencers. The audience will need to make a determination about the level of transparency they expect from these folks and the YouTubers will have to decide their personal "rules." (Here's Joystiq's ethics policy, for the curious.) (http://www.joystiq.com/ethics/)
http://www.joystiq.com/2014/01/20/microsoft-recognizes-youtubers-as-influential-but-wants-rules/