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View Full Version : Two Worlds demo on Live



Shrygue
November 8th, 2007, 18:56
via Eurogamer (http://www.eurogamer.net/article.php?article_id=87146)


SouthPeak Games has released a 566MB demo of Oblivion wannabe Two Worlds, giving you a chance to explore "a huge portion" of the game's "expansive single-player map".

You'll get to tackle "numerous" quests and various monsties as you try and make your mind up about whether to buy it or not. You can also read our Two Worlds review for additional pointers.

Or, if you've already bought it, you might be interested in the PC and Xbox 360 patches being lined up to address "issues some players have experienced", including problems with "horse steering" among other things we've copied and pasted below.

For more on Two Worlds, check out our Two Worlds gamepage. The full changelog for the upcoming patches follows:

Both platforms (PC and Xbox 360)

Horse steering has been improved
Character development curve not as steep over level 25
HP regeneration slower for max values above 2000
Death strike skill executable by strike button while in sneak mode
Critical hit skill fixed
Damage is now allowed over 32000
There is a cap on damage and armour at 99999
Necromancer spells have been balanced
Magical boosters effect restricted to 5 boosters
Stacking potions with different statistics fixed
Objects stacking objects can't be stacked up if result has higher level requirements than current player level
Equipment Class cap on 50
When killing in towns after you leave the town and go back guards will ask you to pay instead of immediately attacking you
NPC's in towns don't resurrect
Tweaked hilevel monster balance
Wing Membrane ingredient added to Helllord
Dragons strike not breakable by player hit
Bomb traps attached to some chests and wardrobes
Balanced number of lock picks in chests and wardrobes
Walking under water and not dying has been fixed
Inaccessible Cave north of Ashos has been fixed
Multiplayer Lag issues have been improved
Multiplayer too many skill points generated due to combat stats has been fixed
Friendly fire disabled in RPG mode (players cannot damage each other)
Resurrect spell on players has been disabled
Experience points for killing players has been removed
Disarming skill disabled against other players
Freezing/stopping spells disabled against other players
Multiplayer RPG quests given to all, reward splitter between players
Team assault main monuments 50 times stronger
Barbarian berserk skill in PvP reduced to 5
Chest and wardrobe lock levels improved in multiplayer


PC-specific

Issue of moving money between servers has been fixed
Maps D2,E4,F4, Multiplayer Tharbakin missing triangles or flying objects have been fixed
Enter opens console in single player
Horse steering stopping horse by back key changed
Cloning character when logging on new WarNet server is fixed
Boosters disappearing in Arena modes
Atmospheric fog for multiplayer towns added
Chat over open dialogs possible (by F11 chat dialog)
All PVP arenas unlocked from beginning


Xbox 360-specific

Improved single player framerate
Interface repeat changes selection left stick hold added
Game HDD cache cleaning possibility RB + A + B during game launch
Achievements for 5 elements is fixed
Map interface improvements only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip
Hit info fonts larger
"BACK - Show Instruction" text disappears
Double saving multiplayer characters to protect character lost from power-off or hard-locks
Interface no controls after "server refused connection" is fixed
Doubling gold in multiplayer is fixed
Doubling objects in multiplayer is fixed