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wraggster
July 16th, 2005, 10:42
The SNES sound chip emulator for the Nintendo DS has been updated:

Heres whats in v0.3

Check out the readme.txt in the archive for how to set things up. Note that you need the .NET framework 1.1 installed to run the rom builder.
Keys for the menu system:
Up/Down - move the current selection. The name on the top is the SPC that will be played.
A - start the current selection playing
B - stop the SPC and go back to the menu system

Download from the <a href="http://pocketspc.pocketheaven.com/" target="_blank" >Homepage</a> or our Pocket SPC page here --> <a href="http://nintendo-ds.dcemu.co.uk/pocketspc.shtml">http://nintendo-ds.dcemu.co.uk/pocketspc.shtml</a>

Hawq
July 16th, 2005, 18:57
Full changes at a glance for those wondering
-Enabled preamp which I forgot to do in last release
-Added PCALL/SLEEP opcodes, should help compatibility
-KON/KOFF were being trashed on write, fixed
-Fixed setting of ADSR when note*was in release state
-When note is finished, envelope state is set to none now
-Fixed TCALL opcode, Rudra no Hihou now works (probably others as well...)
-End of sample block decoding bug(s) fixed - finally fixes errant samples playing in zelda & many others
-Added echo hack so that songs that were silent before now play back (earthbound)
-This hack can also cause some issues with songs that use the echo with some wierd filters, such as some of the final fantasy 3 songs.
-Improved accuracy of BRR decoding, samples are more accurate now
-Dropped mixing rate to 24000Hz, gets rid of crackling during intense songs (legend of the mystical ninja)

SmashinGit
July 16th, 2005, 19:17
And there was me thinking the world revolved around the PSP :P